Mark Esparagoza

Mark Esparagoza

Systems/Gameplay Designer

I recently earned my Bachelors of Arts in Game Design at DigiPen Institute of Technology as of spring of 2022.

My passion for people drives me to design engaging, accessible experiences that everyone can enjoy. I love designing everything from sweeping mechanics to balancing little numbers. I know I'm doing a good job if I'm bringing a smile to someone's face.

Projects

Managed a team and designed the systems to create a relaxing experience.

Producer | Systems Designer | Technical Designer

Froggy's Farm & Friends

Dec 2020 - Aug 2021

Designed the farming mechanics with paper prototypes and coordinated with multiple disciplines.

Systems Designer

Chamomile Grove

Sep 2020 - Dec 2020

Improved the chainsaw for a faster and more aggressive experience.

Sole Developer

DOOM Eternal Rework

Nov 2020 - Dec 2020

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